wird in neuem Tab geöffnet
E-Medium

Maya 2017 Essential Training

Verfasser: Suche nach diesem Verfasser Maestri, George
Jahr: 2016
Mediengruppe: digitale Medien
Vorbestellbar: Ja Nein
Voraussichtlich entliehen bis:
Download Zum Download von externem Anbieter wechseln - wird in neuem Tab geöffnet

Exemplare

ZweigstelleStandort 2SignaturStatusVorbestellungenFrist
Zweigstelle: Stadtbibliothek Standort 2: Signatur: Status: Verfügbar Vorbestellungen: 0 Frist:

Inhalt

Get the essential training you need to create high-quality 3D models and animations in Maya 2017. This course covers the core Maya skills-modeling, texturing, rendering, and animation-within a real-world project-based workflow that translates equally well to film, motion graphics, and game design. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Once you understand modeling, George will show how to create and apply materials to surfaces-adding color, texture, and reflectivity. He'll then integrate cameras, lighting, and depth-of-field effects into the rendering process, using the built-in software renderer, mental ray, and the new Arnold for Maya renderer. Last but not least, he'll show how to add movement and life to your work with Maya's animation tools.

Details

Suche nach diesem Verfasser
E-Medium: content sample opens in new tab
Suche nach dieser Systematik
Suche nach diesem Interessenskreis
Beschreibung: 08:02:52.00
Suche nach dieser Beteiligten Person